完美国际代码怎么用( 二 )


啊 。。好长 。。终于打完了、
4.完美国际的代码怎么使用首先得确认你游戏安装的位置,打开人物形象代码保存目录,如下:
\《完美世界》国际版\element\userdata\character\customize
customize目录下的71文件夹
打开71目录,如果之前没保存过游戏角色形像的话,里面就只有一个DIR文件.要使用别人的代码很简单,新建一个文本文件(TXT),把别人在论坛上发的代码复制粘贴到文本里,保存后,再把后缀名改为.ini就可以了.
进游戏,建个MM,在人物形像个性化窗口中,选中刚才保存并命名的形像文件,就OK了.
再次回复,你把代码给保存到相应的文件夹就可以用易容卷修改 。。囧
5.完美国际代码怎么使用[3Parts]scaleUp = 132scaleMiddle = 76scaleDown = 64 [BlendFace]idFaceShape1 = 23idFaceShape2 = 23blendFaceShape = 50 [Face]scaleFaceH = 100scaleFaceV = 132idFaceTex = 5 [Faling]idFalingSkin = 434idFalingTex = 436 [Forehead]offsetForeheadH = 113offsetForeheadV = 128offsetForeheadZ = 128rotateForehead = 128scaleForehead = 128 [YokeBone]offsetYokeBoneH = 128offsetYokeBoneV = 153offsetYokeBoneZ = 128rotateYokeBone = 128scaleYokeBone = 128 [Cheek]offsetCheekH = 128offsetCheekV = 128offsetCheekZ = 105scaleCheek = 143 [Chain]offsetChainV = 127offsetChainZ = 89rotateChain = 128scaleChainH = 95 [Jaw]offsetJawH = 149offsetJawV = 114offsetJawZ = 128scaleJawSpecial = 128scaleJawH = 128scaleJawV = 128 [Eye]idEyeBaseTex = 329idEyeHighTex = 323idEyeBallTex = 9idEyeShape = 33scaleEyeH = 126scaleEyeV = 63rotateEye = 137offsetEyeH = 111offsetEyeV = 114offseteyeZ = 42scaleEyeBall = 210scaleEyeH2 = 132scaleEyeV2 = 255rotateEye2 = 122offsetEyeH2 = 111offsetEyeV2 = 114offseteyeZ2 = 128scaleEyeBall2 = 210 [Brow]idBrowTex = 7idBrowShape = 352scaleBrowH = 93scaleBrowV = 99rotateBrow = 131offsetBrowH = 119offsetBrowV = 178offsetBrowZ = 117scaleBrowH2 = 64scaleBrowV2 = 100rotateBrow2 = 99offsetBrowH2 = 144offsetBrowV2 = 192offsetBrowZ2 = 128 [Nose]idNoseTex = 4idNoseTipShape = 16scaleNoseTipH = 83scaleNoseTipV = 140scaleNoseTipZ = 145offsetNoseTipV = 168idNoseBridgeShape = 15scaleBridgeTipH = 128offsetBridgeTipZ = 136 [Mouth]idMouthUpLipLine = 89idMouthMidLipLine = 88idMouthDownLipLine = 93thickUpLip = 100thickDownLip = 104scaleMouthH = 66offsetMouthV = 144offsetMOuthZ = 113idMouthTex = = 178scaleMouthH2 = = 138 [Ear]idEarShape = 21scaleEar = 128offsetEarV = 128 [Hair]idHairModel = 273idHairTex = 311 [Moustache]idMoustacheTex = 0idMoustacheSkin = 0idGoateeTex = 0 [Color]colorHair = -1colorFace = -1colorEye = -15329770colorBrow = -15002090colorMouth = 16738740colorEyeBall = - = -1 [Body]bodyID = 0colorBody = -1headScale = 135upScale = 90waistScale = 90armWidth = 90legWidth = 90breastScale = 100 这是睁一只眼闭一只眼 在我的电脑中打开完美世界国际版这个文件夹,打开该文件夹后依次点击element/userdata/character/customize.然后就会看到例如00,01 。
..的文件夹,在这些文件夹中以0结尾的职业是男性 以1结尾的是女性 《完美世界国际版》BT人物形象修改(整理版)以下为手动设置方式: 只要通过修改客户端的ini文件就可以达到~ 目录位置。\element\userdata\character character71.ini 为女羽灵的形象修改默认配置 character70.ini 为男羽灵的形象修改默认配置 character00.ini 为男武侠的形象修改默认配置 character10.ini 为男法师的形象修改默认配置 character01.ini 为女武侠的形象修改默认配置 character11.ini 为女法师的形象修改默认配置 character61.ini 为女羽芒的形象修改默认配置 character60.ini 为男羽芒的形象修改默认配置 character40.ini 为妖兽的形象修改默认配置 character41.ini 为妖精的形象修改默认配置 _______主要修改部分___________ [Body] bodyID = colorBody = headScale = # 头围 upScale = # 上围 waistScale = # 腰围 armWidth = # 臂宽 legWidth = # 腿宽 breastScale = # 胸围 _____________________________ 改完后登陆游戏新建人物,选择相应种族就会出现修改的样子~ 最好不要再做修改~不然又会变成原设置 注:仅适用于新创建人物,对已有角色无法进行修改 ini 内容说明 [3Parts] =================================== scaleUp = 136 该区域可能是人物形象初始数据 scaleMiddle = 128 scaleDown = 118 也可能是限定值 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 =========================== [Face]==============脸 scaleFaceH = 123 scaleFaceV = 133 ======(HV数值确定脸的大小) idFaceTex = 5 ====(脸代码) [Faling]=======(不清楚是什么) idFalingSkin = 434 idFalingTex = 436 [Forehead]=============额 offsetForeheadH = 137 offsetForeheadV = 128 offsetForeheadZ = 128 ====(HVZ数值确定额的位置) rotateForehead = 128 scaleForehead = 128 ======(额的大小) [YokeBone]=========颧 offsetYokeBoneH = 128 offsetYokeBoneV = 131 offsetYokeBoneZ = 128 ====(HVZ数值确定颧位置) rotateYokeBone = 128 scaleYokeBone = 128 ====(颧的大小) [Cheek]===========颊 offsetCheekH = 126 offsetCheekV = 123 offsetCheekZ = 124 ====(HVZ数值确定颊的位置) scaleCheek = 126 ====(颊的大小) [Chain]========链 offsetChainV = 124。