海盗英语怎么写

1. 关于海盗的英文句子 这个够不够?如何做个优秀的海盗(英文)have seen a lot of posts here about people having problems with piracy. Most have figured out how to catch ships, however they get caught and fined. Since this seems to be a huge question I put together some of the information from PatricianWorld and brought it here. It may be beneficial for the mods to sticky this near the top. This gives a bunch of information on piracy, along with Baltic Traders cascade capture strategy for handling more heavily manned ships early on.Ships in port that are at anchor do not appear to notice vessels captured outside the port, however once they leave the dock their site radius appears to be active not just when they are on the ocean. I have a feeling the AI also gets a slightly larger sight radius than we do, but can't prove it. Sailing experience is more important than fighting for piracy. If you can't catch them the extra fighting skill is meaningless. So if you have 0/0/4 (t/s/f) and 0/2/0 captains as choices either look for a new one or use the 0/2/0. I prefer 3 sailing or better. 5 is preferable since I can catch empty snaikkas with 100% health as well.Unarmed cogs are the easiest targets and can be caught by snaikkas with captains that have no sailing experience. So your main targets should be unarmed cogs and snaikkas. Snaikkas should either be heavily loaded, under 90% health, or both. Later when you have crayers and hulks that are stage 3 anything will be fair game. Do not return the ships to the port the came from or the merchants home port. Both of these tend to increase the odds of getting caught. I would recommend sending most of the ships you catch to your home port (they will automatically head there once you capture them), just make sure they weren't owned by your hometown competitor and you aren't preying outside your hometown. Writing down a list of all the competitors and the town they are in may be beneficial. You will still run into many lesser traders that aren't on the list, however I have never had a problem returning their ships to my homeport.Don't bother with weapons unless you are hunting convoys and pirate ships. This includes cutlasses unless you have spares. Unarmed merchant sailors are easy prey; having a couple more sailors will let you win so save the cutlasses for your pirate hunters.Use spotters with your pirates. 2 spotters are fine for river towns (Koln, Novgorod, Turon), use one at the mouth, one in town. The river towns should probably be your first haunt until you catch a few ships. Use 3 spotters for the new city near Novgorod (at the mouth of the river). 4 spotters should be fine for London, Stockholm, Helsinki, Bergen, and Oslo. Use 5 spotters for the rest. (Somebody can correct, I am sure I missed some cities that either need more or less). When you start your spotters will probably be minimum crew snaikkas, possibly even recently acquired. As you start getting qualified captains (don't waste a 3-5 trade captain with little fighting/sailing as a pirate 。
) I would recommend replacing them with fully crewed snaikkas with captains, swords can wait until you get a surplus. Still keep one minimum crew snaikka with no captain in the city unless you have an auto buyer or an office in town. Don't shy away from multiple targets, if you catch them all you don't get fines. It should go without saying that if you have 3 pirates and 4 targets in a tight cluster that one will probably get away 。However, a long line of 4 or 5 spaced out is fair game. Catching all the witnesses will prevent fines. Many people believe that if you can change from pirate to civil after the deed you are going to get away with it, this is not true, stay a pirate a little longer (2-3 seconds at Normal speed). If you see another ship in the area you are probably busted unless you catch them as well. Since I started waiting around a couple seconds and catching any newcomers I have yet to face a fine, this streak has gone through 4 starter games and the current game.I would recommend using 3 pirates once you have 3 ships. Hold the captain with the highest sailing in reserve; he can even second as a spotter. Pirate with the other 2 and if you see a witness appear that is lightly loaded and virtually undamaged use the reserve to catch it. I would recommend that the reserve have cutlasses since you may need to board armed ships.While doing my research I now have 5 ships with qualified pirate captains working London/Edinburgh, there is also one spare min crew for the city duty in Edinburgh. When London starts drying up for a while or I see a bunch heading to (or in) Edinburgh I move, although soon they will do a stint。